DN1 3PM-12AM Piece of Heart #2: Play the Postman’s game while he has a break in his office.Bombchus: Purchase from the Bomb Shop in West Clock Town (40 Rupees).Bomb Bag: Purchase from the Bomb Shop in West Clock Town (50 Rupees).Woodfall Map: Purchase from Tingle in North Clock Town (40 Rupees).Clock Town Map: Purchase from Tingle in North Clock Town (5 Rupees).Piece of Heart #1: Above the entrance to the Clock Tower.Town Land Title Deed: South Clock Town, trade it for the Moon’s Tear (needed for Piece of Heart #1 and Piece of Heart #3).Moon’s Tear: Observatory, look at the Skull Kid (needed for Piece of Heart #1 and Piece of Heart #3).D1 Play the first part of the game at the Deku Scrub Playground in North Clock Town (needed for Piece of Heart #4).You can work on this throughout the three days (or do it later). Adult Wallet: Deposit 200 Rupees in the bank in West Clock Town.Magic Meter: Rescue the Stray Fairy in Laundry Pool (day) or East Clock Town (night) and take it to the Great Fairy in North Clock Town.Deku Nuts: Two rooms after becoming a Deku Scrub, in a chest.Trading items (which are not permanent) will not be shown in summaries after each game segment.Īll settings and checkboxes are saved/loaded automatically in your browser. D1 (first day), N12 (first or second nights), or D (any day), so that you can skip a bit back and forth to get time-limited items if you have to. ![]() (The order is somewhat optimized, though not particularly stressful to experienced players.) Items limited by specific times will be labelled e.g. Due to the whole game essentially being timed, you might not be able to follow this guide’s order completely. This guide maintains a natural playthrough order, but everything will be mentioned at the earliest possible moment you can get it. For description, more guides and feedback, see The Legend of Zelda optimal equipment guides. ![]() These themes are not contingent on something being solely geared towards a specific genre, but are scary because they tap into something familiar.This is a no-nonsense, mobile-friendly guide for getting everything as soon as possible and in an efficient order. The fact of the matter is that any game has the potential to be jarring, horrifying, or spine-chilling. That, therefore, is where the many eerie and unsettling events of Majora's Mask derives its power even the implied themes of death in Pokemon may leave even the most hardened trainer weepy-eyed and snotty. Children's games, for example, are presented to the world as either happy or not as serious as their more mature counterparts. Horror is not purely psychological or visual, but its power lies within the estrangement of familiarity. Not all horror are equal, and games such as The Legend of Zelda: Majoras mask, Psychonauts, Batman: Arkham Asylum, Minecraft, and Pokemon Red and Blue are evidence of that. ![]() If the player opens a chest nearby, the game will display messages like "It Burns!" or "Why didn't you save us, Milla?", implying the birth of her psychic powers was concurrent with the dying thoughts of the burning orphans. But, one night after returning from the grocery store, Milla had came back to a burning orphanage was unable to save the rest children. Milla had run an orphanage and loved the children she cared for. The player, having ignored Milla's pleas, is subject to a heart-breaking and terrible secret. ![]() During the mission "Milla's Children", the player can veer off course to a secret room which contains a literal mental vault. Perhaps the most heartbreaking and spine-chilling moment comes from Psychonauts. Even for a children's game, this material is still a lot to take in and is written in such a way that only people who would be able to parse the clues left behind by Game Freak would be able to understand the tragic implications of pitting Pokemon against each other. The infamous Lavender town, home to the games largest and only Pokemon cemetery, is where trainers are shown their rival standing over the grave of the previously mentioned Raticate, mourning the loss of their dearly departed partner. The most unsettling aspect of Red and Blue is the fact that the player, albeit it implied, kills their rival's Raticate. For example, it is said a boy had suddenly transformed into a Kadabra overnight (implying that spontaneous psychic metamorphoses are responsible for a good deal of the Pokemon population), a Pokemon exists solely to consume dreams nightly (preferring the dreams of children), or even a ghost that will literally poison its victims by licking them. Pokemon Red and Blue may be fun, happy, and enjoyable, but the generation 1 games left trainers scratching their heads at things such as a handful of Pokedex entries leaving players scratching their heads collectively.
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